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AI Dungeon: You Type One Move, the World Rewrites the Scene

AI Dungeon

There are no three multiple-choice buttons. You write what the character does or says next, and the system continues the scene from the previous text. Opening a door is enough; sending a fantasy quest to an office is also a valid first try.

Time to tryAbout 5 minutes
CostFree tier
Bottom line: This is an account-gated English text adventure. The free tier covers the basic loop: you type the next action, it continues the world. There is no official ending, and it is not a history source. Treat it as an improvised dungeon master.

One-minute overview

Why it’s interesting

A classic text adventure is a booklet of three buttons. AI Dungeon turns the next sentence into a game turn. Official help calls it a roleplay and interactive-story tool: tap Take a Turn, use Do for actions, Say for speech, or Story to push the plot yourself. The system writes the following scene from the setting and the text so far.

The more interesting way to play is to set a small goal and then interrupt it. Open a door honestly, then go looking for coffee, and see whether the narrator can keep cause and effect intact. Official help also says the AI is not always perfect. Do not wrestle a derailed paragraph — Retry rewrites the latest output, and several retries build a Retry Stack so you can pick a usable version. Edit lets you fix a wrong name or a broken detail; the help pages say the model does not know you edited, so it treats the corrected text as if it had written it that way.

Community scenarios live under Discover; custom setups also work. In every case, generated text is not a record of real events or professional advice. See can add an illustration without changing the story. Image models may spend Credits; check the cost shown in your account.

How to try it

First minute: complete one turn

  1. Open the original link on this page and create a free account. Official help says the models run in the cloud and adventures are stored on the account, so login is required. Offline play is not offered.
  2. Press Play, use Quick Start, pick a setting, character, and name, and let the system write an opening.
  3. Tap Take a Turn, switch to Do, and write one short action. Official advice is to be specific; a line like You go in. leaves too much of the next beat to the model.
  4. For the first try, use: open the wooden door and look around the room.
  5. If the result derails, loops, or simply is not what you wanted, press Retry before pasting a wall of backstory.

You can also use [play.aidungeon.com](https://play.aidungeon.com/) or the official iOS / Android apps. Keep Safe for the first session.

English interface: the words that matter

LabelWhen to use it
Play / Quick StartStart here. Do not browse the catalog first.
DiscoverCommunity scenarios, after you know the loop.
Take a TurnYour actual move.
DoDefault for beginners; the system often rewrites the line into second-person You.
SayDialogue only.
StoryYou want to narrate with little extra formatting.
SeeOptional image. It does not change the prose.
ContinueLet it write another block without you taking a turn.
RetryFirst fix when the latest output is off. On paid models, a retry still counts as generation.
Undo / RedoStep back. Official help says the undo stack may clear if you refresh.
EditFix names and details; often cheaper than retrying forever.
EraseHarder delete; Erase to Here can crop to an earlier beat.
My StuffSaved adventures.
SafeAccount-level safety. Scenario ratings do not change this by themselves.

First small goal: leave a room in eight turns

This route exists so you learn short actions and retry, not so you write a novel.

TurnInputWhat to type
1Doopen the wooden door and look around the room
2Dopick up the nearest object and examine it closely
3SayIs anyone else in here?
4Dowalk to the far wall and search for another exit
5If it derailsRetry first, then Edit a wrong name
6Doleave through the exit you just found
7StoryOne sentence you actually want, such as a sudden rain
8ContinueSee whether it picks up the detail you just added

Stop before opening a giant community scenario. Try yanking the story somewhere unrelated: cave one turn, coffee shop the next. Official copy says anything you can type, it will try to continue. If it cannot, undo. That is cheaper than a traditional reload.

Three ways to keep going

  1. Stress-test the host. Every third turn, lie, switch sides, or send a fantasy quest into an office. Watch whether it answers with common sense, genre habit, or invention.
  2. Set a 20-minute goal. Find a key. Leave the castle. Get through without a fight. Short goals make forgetting obvious. The free tier has less context, so long adventures drop details sooner.
  3. Use memory tools only when it starts forgetting. Official slots are Plot Essentials for facts that should always stay in context, Story Cards for keyword-triggered people and places, Memory Bank for retrieved summaries, and Author's Note for tone. Skip them on the first session.

Common stuck points

Requirements and sources

GateCurrent picture
CostFreemium. Help on 19 September 2026 listed Wanderer as the free tier, with basic features and limited context. Stronger models, longer context, more memories, and some image features sit on paid plans.
AccountRequired. Adventures live in My Stuff.
InstallOptional. Browser works; official iOS / Android apps exist.
LanguageEnglish UI. This page is enough for a first session.
NetworkRequired. No offline mode.
EndingNone. Set your own goal.
SafetySafe / Moderate / Mature; Mature needs an 18+ confirmation. Scenario ratings do not change the account setting by themselves.

Maker: Latitude. Public dating of the product: 2019, with 5 December 2019 as the version record used here. This page rechecked Getting Started, the New Player Guide, How to Play, Safety Settings, and Memberships on 19 September 2026. Buttons, model lists, and prices can still change.

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