Bottom line: This is an account-gated English text adventure. The free tier covers the basic loop: you type the next action, it continues the world. There is no official ending, and it is not a history source. Treat it as an improvised dungeon master.
One-minute overview
- What you do: Pick a setting, then enter one action or line of dialogue each turn so the system can continue the story.
- First move: After you register, press
Play, useQuick Start, then write one short action withDo. - Where the AI sits: Official getting-started help describes a neural net that reads recent story text and guesses which words are likely to follow, which is how rooms, characters, and surprises appear.
- Is there an ending? No campaign finish line. Adventures are stored in
My Stuffand can be rejoined later. - Language: The interface is English. Chinese input can work; community scenarios are usually richer in English.
Why it’s interesting
A classic text adventure is a booklet of three buttons. AI Dungeon turns the next sentence into a game turn. Official help calls it a roleplay and interactive-story tool: tap Take a Turn, use Do for actions, Say for speech, or Story to push the plot yourself. The system writes the following scene from the setting and the text so far.
The more interesting way to play is to set a small goal and then interrupt it. Open a door honestly, then go looking for coffee, and see whether the narrator can keep cause and effect intact. Official help also says the AI is not always perfect. Do not wrestle a derailed paragraph — Retry rewrites the latest output, and several retries build a Retry Stack so you can pick a usable version. Edit lets you fix a wrong name or a broken detail; the help pages say the model does not know you edited, so it treats the corrected text as if it had written it that way.
Community scenarios live under Discover; custom setups also work. In every case, generated text is not a record of real events or professional advice. See can add an illustration without changing the story. Image models may spend Credits; check the cost shown in your account.
How to try it
First minute: complete one turn
- Open the original link on this page and create a free account. Official help says the models run in the cloud and adventures are stored on the account, so login is required. Offline play is not offered.
- Press
Play, useQuick Start, pick a setting, character, and name, and let the system write an opening. - Tap
Take a Turn, switch toDo, and write one short action. Official advice is to be specific; a line likeYou go in.leaves too much of the next beat to the model. - For the first try, use:
open the wooden door and look around the room. - If the result derails, loops, or simply is not what you wanted, press
Retrybefore pasting a wall of backstory.
You can also use [play.aidungeon.com](https://play.aidungeon.com/) or the official iOS / Android apps. Keep Safe for the first session.
English interface: the words that matter
| Label | When to use it |
|---|---|
Play / Quick Start | Start here. Do not browse the catalog first. |
Discover | Community scenarios, after you know the loop. |
Take a Turn | Your actual move. |
Do | Default for beginners; the system often rewrites the line into second-person You. |
Say | Dialogue only. |
Story | You want to narrate with little extra formatting. |
See | Optional image. It does not change the prose. |
Continue | Let it write another block without you taking a turn. |
Retry | First fix when the latest output is off. On paid models, a retry still counts as generation. |
Undo / Redo | Step back. Official help says the undo stack may clear if you refresh. |
Edit | Fix names and details; often cheaper than retrying forever. |
Erase | Harder delete; Erase to Here can crop to an earlier beat. |
My Stuff | Saved adventures. |
Safe | Account-level safety. Scenario ratings do not change this by themselves. |
First small goal: leave a room in eight turns
This route exists so you learn short actions and retry, not so you write a novel.
| Turn | Input | What to type |
|---|---|---|
| 1 | Do | open the wooden door and look around the room |
| 2 | Do | pick up the nearest object and examine it closely |
| 3 | Say | Is anyone else in here? |
| 4 | Do | walk to the far wall and search for another exit |
| 5 | If it derails | Retry first, then Edit a wrong name |
| 6 | Do | leave through the exit you just found |
| 7 | Story | One sentence you actually want, such as a sudden rain |
| 8 | Continue | See whether it picks up the detail you just added |
Stop before opening a giant community scenario. Try yanking the story somewhere unrelated: cave one turn, coffee shop the next. Official copy says anything you can type, it will try to continue. If it cannot, undo. That is cheaper than a traditional reload.
Three ways to keep going
- Stress-test the host. Every third turn, lie, switch sides, or send a fantasy quest into an office. Watch whether it answers with common sense, genre habit, or invention.
- Set a 20-minute goal. Find a key. Leave the castle. Get through without a fight. Short goals make forgetting obvious. The free tier has less context, so long adventures drop details sooner.
- Use memory tools only when it starts forgetting. Official slots are
Plot Essentialsfor facts that should always stay in context,Story Cardsfor keyword-triggered people and places,Memory Bankfor retrieved summaries, andAuthor's Notefor tone. Skip them on the first session.
Common stuck points
- The first line is too empty. Replace “go in” with which door and what you look at.
- It forgets a name.
Edit, then put one sentence inPlot Essentials. - The same paragraph loops. Retry a few times, then undo two steps and rewrite your previous line.
- A “content not supported” popup is the official SCIM filter (sexual content involving minors). Do not keep probing.
- An in-story “I can’t continue” is, per official help, often a model hallucination. Retry first.
- Retrying every sentence on a paid model spends generation. Official advice: if it is mostly fine, edit the details.
- Undo may not survive a refresh. Use
EraseorEditafter a reload. - Chinese scenarios are thinner. You can type Chinese;
Discoveris still mostly English.
Requirements and sources
| Gate | Current picture |
|---|---|
| Cost | Freemium. Help on 19 September 2026 listed Wanderer as the free tier, with basic features and limited context. Stronger models, longer context, more memories, and some image features sit on paid plans. |
| Account | Required. Adventures live in My Stuff. |
| Install | Optional. Browser works; official iOS / Android apps exist. |
| Language | English UI. This page is enough for a first session. |
| Network | Required. No offline mode. |
| Ending | None. Set your own goal. |
| Safety | Safe / Moderate / Mature; Mature needs an 18+ confirmation. Scenario ratings do not change the account setting by themselves. |
Maker: Latitude. Public dating of the product: 2019, with 5 December 2019 as the version record used here. This page rechecked Getting Started, the New Player Guide, How to Play, Safety Settings, and Memberships on 19 September 2026. Buttons, model lists, and prices can still change.
- Original: [AI Dungeon](https://aidungeon.com/)
- Play URL: [play.aidungeon.com](https://play.aidungeon.com/)
- Sources: [Getting Started](https://help.aidungeon.com/getting-started), [New Player Guide](https://help.aidungeon.com/new-player-guide), [How to Play](https://help.aidungeon.com/faq/how-to-play), [AI Safety Settings](https://help.aidungeon.com/faq/what-are-the-ai-safety-settings), [Memberships & Benefits](https://help.aidungeon.com/memberships-benefits)
- Cover: original editorial art from AI很好玩, not a screenshot