Why it’s interesting
This browser demo from vgpu renders a black hole in real time with ray marching, gravitational lensing, Doppler brightening, and high-dynamic-range lighting. It turns a demanding GPU scene into something you can manipulate on a webpage.
There is almost no setup: move the view and watch light bend, brighten, and wrap around the dark center. Mouse movement and GPU math make an abstract physical effect immediately visual.
How to try it
Open the demo in a modern browser with WebGPU support and allow the shaders time to compile. Drag the view slowly and compare the bright and dim sides of the accretion disk.
Use the official page or demonstration as the current reference. Do not assume that a staged installation, limited experiment, account-gated demo, subscription feature, or physical product is available everywhere.
Requirements and sources
This entry credits Vercel Labs and keeps “Black Hole” as the original title. It is free to view or try and available as an immediate browser or media experience. Pricing, access, regional availability, accounts, hardware, and service support can change, so verify them on the [first-party source](https://vgpu.sh/en/examples/black-hole) before trying or buying. The description stays within the documented AI role and does not treat promotional claims as independent testing.